Though a small amount when compared to skills such as Trinity's Energy Vampire, this energy regeneration is constant and cannot be interrupted, except by the effects of some abilities or by exiting the Rift. Warframes passively regenerate 2 energy per second while in the Rift plane. Special enemies like Assassins can be banished, while others, like some bosses and Capture Targets cannot, but can still be affected by a Cataclysm's influence. Sortie Tenno Operatives, Kavor Defectors and Rescue targets can be banished, and static Defense Objects can only be placed within the Rift if they are even partly within a Cataclysm zone. A Synthesis Target or Capture Target may demonstrate the ability to phase in and out of the Rift they do not damage themselves in this manner.
Transition damage (when entering or leaving the Rift) is not affected by mods or any damage increase, whatsoever.
Additionally, Limbo can enter and leave the Rift at will (with his Companion in tow, if any) by dodging (default shift ), briefly leaving a small portal in his wake that allies can touch to enter the Rift temporarily.Įnemies can enter the Rift plane by being banished or walking into a Cataclysm, but take 300 Impact transitional damage by doing so. The Limbo can either Banish players, or create a Cataclysm which temporarily warps a zone of the material plane into the Rift. In order for Warframes to enter the Rift, there must be a Limbo or another Warframe with Banish subsumed in the Squad.